Category Archives: Goods/Artifacts

First four draft chapters of The Means of Innovation now on SSRN

With all the moves and changes over the past year+, this blog has gotten very stale. Not sure anyone will even be checking in, but I hope to revive it.   The first four draft chapters of The Means of … Continue reading

Categories: Art, Commerce, Commercialization, Creativity, Entrepreneurship, Goods/Artifacts, Innovation, Law, Methods, Science, Services, Technology, Uncategorized

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Music Remixing vs. Remastering: What was licensed in the ABS v. CBS lawsuit?

Should new digital versions of classic old analog recordings sound essentially the same as the originals, or provide a fresh take on them? For some record labels with valuable old sound recordings, licenses that should have established the labels’ decisions … Continue reading

Categories: Art, Commerce, Commercialization, Creativity, Electrical & Digital Arts, Goods/Artifacts, Intellectual Property, Uncategorized

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Digital First Sale at Asia-Pacific IP Forum

Recently I spoke on digital first sale at the 2014 Asia-Pacific IP Forum, an annual event that rotates amongst the partner law schools including UW, Seoul National University, East China University, and others. The event was hosted in Seoul Korea … Continue reading

Categories: Art, Commerce, Commercialization, Creativity, Electrical & Digital Arts, Fine Arts, Goods/Artifacts, Information Technology, Innovation, Intellectual Property, Services, Technology Entrepreneurship

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USPTO Cancellation of Redskins trademark does not mean the end of the mark/name

The media is treating the TTAB’s cancellation of 6 of the Redskins’ trademarks as if this is the end of the name/mark (pending appeal). http://nyti.ms/1l2Wela But, as the TTAB itself points out, federal registration is not the totality of trademark … Continue reading

Categories: Commerce, Goods/Artifacts, Intellectual Property, Law, Services

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Great Example of an “Innovation Producer”

An article in the NYT a few days ago featured a young woman who managed to “invent” a prosthetic limb that would reduce phantom limb pain in amputees. The story is great for many reasons. But my focus here is … Continue reading

Categories: Commerce, Commercialization, Electrical & Digital Arts, Entrepreneurship, Goods/Artifacts, Innovation, Life & Health Sciences, Technology, Technology Entrepreneurship

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